Press

Denon & Marantz anounce out-of-the-box Auro-3D


 

VISTA, Calif. (Sept. 7, 2017)—Today at CEDIA 2017, taking place from September 5-9 in San Diego,

Marantz®, a world leader in sound quality, announced the expansion of its latest home cinema lineup with the arrival of two range-topping network AV receivers, SR7012 and SR8012, along with the AV7704multichannel AV preamplifier/processor. A major step forward in the category, the SR7012 and SR8012 are among the first AVRs on the market compatible withAmazon Alexa’s Smart Home Skill for Entertainment Devices starting September 19, 2017, and will support Alexa Multi-room functionality via a firmware update in November, bringing the powerand simplicity of voice control to the home theater. On the other hand, Marantz’s AV7704 offers installers even more flexibility and power through its ability to manage the latest audio and video formats. Serving as yet another testament to Marantz’s reputation of delivering legendary performance and premium sound quality, the SR7012, SR8012 and AV7704also boast full HEOS wireless multiroom audio integration, empowering integrators and users to seamlessly create a whole-home audio experience unlike any other on the market. With the ability to create true 3D surround sound, the SR7012 and SR8012feature high-grade audio components that enhance sound quality by delicately handling all signals via Marantz’s proprietary HDAMs (Hyper Dynamic Amplifier Module) before passing them on to the power stage. Marantz’s AV7704 pre-amplifier provides outstanding playback and performance through its versatile, multichannel audio format. It takes advantage of high-resolution content quality in order to present the purest output. Without compromising video quality at the expense of music playback, these new AV systems are designed to sit at the heart of a high-end home entertainment system.The SR7012, SR8012 and AV7704 each are equipped with a new AV solution that supports full 4K compatibility and provides advanced home cinema intelligence, including Dolby Atmos, DTS:X and out-of-box Auro-3D decoding. “Marantz is committed to paving the way for the future of audio performance by giving consumers and integrators the technologies needed to experience new dimensions of sound,” said Brendon Stead, senior vice president, product development at Sound United. “Users will be excited to put these new Marantz receivers to the test, as the SR7012, SR8012 and AV7704 offer even more power and advanced functionalities, such as HEOS compatibility for whole-home audio and voice control compatibility that pairs with the latest smart home devices. These partnerships are revolutionary to the industry and will serve as cornerstones for any elite home-cinema system moving forward.”Marantz SR7012and SR8012Having completely re-tuned sound using upgraded parts and features, the SR7012 is a 9.2 channel network AV Receiver with 11.2 channel processing capability, that includes a 192kHz/32bit digital to analogue converter block with Clock Jitter Reducer for a more precise, pure and high quality sound.

Denon®, one of the world’s leading manufacturers of high-quality home entertainment products, today announced two new AV Receivers from its legendary power amp line, the AVR-X4400H and AVRX6400H, boasting the highest quality build, components and power output for the modern home theater experience.The new receivers offer full HEOS whole-house music playback and are some of the first AVRs on the market enabled to support Amazon Alexa’s Smart Home Skill for Entertainment Devices starting on September 19, 2017, making both receivers an easy choice as the hub for all home audio and video needs. Additionally, Alexa multi-room functionality will be available on both receivers via a firmware update in November. The AVR-X4400H and AVR-X6400H receivers also support Auro 3D out-of-box, 4K Ultra HD with HDR, and Dolby Vision, enabling huge sound and stunning video. “Denon is always listening to installers and implementing new features for those looking to integrate the most up-to-date technologies and power options they require for home automation and top-of-the-line home entertainment solutions. Now with out-of-box support for Dolby Atmos, DTS:X, and Auro 3D, the AVR-X6400H and the AVR-X4400X are capable of powering the most advanced 3D audio entertainment centers,” said Brendon Stead, senior vice president of product development at Denon. “Aside from supporting the most advanced formats for audio and video, both of these receivers can power a whole home entertainment experience with HEOS. Plus, as voice command solidifies itself in our every day lives, the AVR-X4400H and AVR-X6400H’s support for Alexa’s Smart Home Skill is as future-proof as it gets.”

Sparc on Playstation® VR with Auro-3D® immersive sound


Auro Technologies’ Immersive Sound Format Debuts in VR Gaming with CCP Games’ Launch of Sparc for PlayStationVR

Auro-3D Enhances Player Experience, Offers the Sensation of “Being There”

 

Mol, Belgium – August 29, 2017 – Auro Technologies, a Belgium-based immersive audio technology company, today announced that its Auro-3D® Immersive Sound format will be available natively in Sparc™ for PlayStation®VR, a unique full-body virtual sport game developed by CCP Games.

 

CCP Games launched Sparc on August 29, 2017, as an original sport where players’ VR hardware serves as their equipment, enabling them to express and improve their skills through physical actions. From an audio perspective, Auro-3D brings Sparc to life by creating an immersive sound experience through speakers and headphones – allowing players to actually feel like they are part of the gaming environment by capturing the sense of sound originating from both above and all around the player.

 

“In Sparc, identifying the location, speed, and heading of multiple projectiles in virtual space is absolutely critical,” said Morgan Godat, Sparc’s executive producer at CCP Games. “Auro-3D gelled well with our workflow and enabled the kind of 3D spatialized audio that Sparc needs, allowing players to hear the world all around them so they know exactly where the action is happening.”

 

The entire premise of virtual reality in gaming is to present a digital alternate reality; however, without true-to-life audio to match the 360-degree visuals, players will not be able to fully buy into the illusion. Auro-3D translates real-time audio mix from Wwise, the most advanced, feature-rich interactive audio solution for games, into an audio experience that is closer to the way humans actually receive and interpret audio in the real world. The Auro-3D concept achieves this by capturing the sense of sound originating from both above and around the listener.

 

Sparc, with its high-energy gameplay and fast moving objects, is ideal for the ultimate experience of immersive audio in Auro-3D,” said Iwan De Kuijper, Director Creative Entertainment at Auro Technologies. “It showcases the strength of our product through its incorporation into the Wwise (by Audiokinetic) pipeline for video games and VR productions, whilst giving the players a truly captivating audible emotional experience.”

 

Sparc will be offered on PlayStation®VR beginning August 29, 2017, available to purchase from the PlayStation® Store. For more details about Sparc, please visit www.playSparc.com.

 

For more information about Auro Technologies, visit www.auro-3d.comwww.auro-technologies.com.

 

About Auro Technologies

Auro Technologies is a spin-off of the privately owned Galaxy Studios Group, renowned worldwide for its state-of-the-art leadership in audio innovation for music and sound for film. After 150 years of evolution in sound recording and reproduction, Wilfried Van Baelen (CEO Auro Technologies and Galaxy Studios) revolutionized sound by bringing “Immersive Sound” (Sound in 3D) as an end-to-end solution for all markets with his Auro-3D® format. The addition of the missing and final dimension in sound (“Height”) combined with Auro-3D’s groundbreaking technologies provides a natural immersive sound experience unlike anything you’ve heard before, creating a totally new emotional level of entertainment in music, movies, games, events etc.. The Auro-3D® Technology Suite offers easy-to-use and unprecedented levels of sound reproduction capabilities to the broadcast, digital cinema, home cinema, mobile, gaming, and automotive markets.

 

About CCP Games

CCP is a leading independent game developer and has been praised for its artistry, game design and unique player-driven, infinitely scalable storytelling narratives. CCP is the creator of the critically acclaimed science-fiction game EVE Online (PC/Mac), EVE: Valkyrie, a multiplayer virtual reality spaceship dogfighting shooter for PCs and the PlayStation®4, and the Gunjack™ series, virtual reality arcade action games for PCs, PlayStation®4, Google Daydream, and the Samsung Gear VR mobile platform. Founded and headquartered in Reykjavik, Iceland, in 1997, CCP is privately held, with additional offices in Atlanta, London, Newcastle, and Shanghai. For more information, visit www.ccpgames.com.

Abbey Road Institute’s Sonic City Studios Auro-3D setup


Abbey Road Institute’s Sonic City Studios and Auro Technologies Partner to Offer Immersive Sound Mixing for Music Producers

Amsterdam, Netherlands: – 2017 – Auro Technologies, a Belgium-based immersive audio technology company, today announced a partnership with Sonic City Studios to upgrade its current facilities in Holland, becoming a certified Auro-3D® audio post production music studio.

Amsterdam-based Sonic City Studios recently opened its facilities as part of the famous Abbey Road Institute’s European campus expansion, and is offering music producers the opportunity to mix in full immersive sound by implementing an Auro-3D® PMC sound system.

Due to a unique combination of mixing technology and a 10.1 speaker layout, the Auro-3D® concept, developed by Auro Technologies, allows producers to create the most natural immersive sound experience on today’s market. Listeners have the sensation of “being there” through speakers or headphones. Auro-3D® achieves this through acoustic reflections, generated and heard similarly to how they are produced in real-life—capturing the sense of sound originating from both above and around the listener.

“It is an honor to be partnering with Sonic City Studios to help offer a new level of immersive sound mixing for its engineers and Abbey Road Institute students,” said Wilfried Van Baelen, CEO of Auro Technologies and inventor of the Auro-3D® format. “This heightened emotional experience created by Auro-3D® reaches the subconscious in a deep and impactful way. It is probably the most powerful tool that music producers can apply nowadays to enhance the listener’s experience.”

Van Baelen continued: “Today’s partnership clearly demonstrates the support that Auro Technologies is getting from producers and artists across Europe as we enable them to create high-definition immersive audio experiences. We are looking forward to welcoming a new generation of audio engineers that will be educated and made familiar with the Auro-3D® format once they graduate.”

Robin Reumers, co-owner and chief engineer of Sonic City Studios, said: “We decided to install an Auro-3D® speaker layout because it has the best compatibility of all the formats available. We implemented custom panning modifications to our Neve VR and have chosen a combination of PMC IB2S and PMC TwoTwo8 speakers, combined with a Dangerous Music 10.1 Monitor control. As a state-of-the-art audio production facility, we strive to offer the latest recording and mixing hardware, software and instruments. We are committed to excellence in every aspect of music production and we provide our student engineers and customers with the tools to create the highest quality audio experience.”

Aside from being a fully equipped recording facility, Sonic City Studios hosts the Amsterdam campus of the international music production school Abbey Road Institute – the educational initiative from Abbey Road Studios in London, offering an Advanced Diploma in Music Production and Sound Engineering.

The studio provides students with the highest standard of theoretical teaching mixed with a unique approach to studio education. By implementing the Auro-3D® format, students will be able to obtain great insight into 3D spatial audio and will be provided with relevant industry experience in developing projects in immersive audio.

About Auro Technologies

Auro Technologies is a spin-off of the privately-owned Galaxy Studios Group, renowned worldwide for its state-of-the-art leadership in audio innovation for music and sound for film. After 150 years of evolution in sound recording and reproduction, Wilfried Van Baelen (CEO Auro Technologies and Galaxy Studios) revolutionized sound by bringing “Immersive Sound” (sound in 3D) as an end-to-end solution for all markets with his Auro-3D® format. The addition of the missing and final dimension in sound (height) combined with Auro-3D’s® groundbreaking technologies provides a natural immersive sound experience unlike anything you’ve heard before, creating a new emotional level of entertainment in music, movies, games, events, etc. The Auro-3D® technology suite offers easy-to-use and unprecedented levels of sound reproduction capabilities to the broadcast, digital cinema, home cinema, mobile, gaming, and automotive markets. To learn more about Auro Technologies or Auro-3D, please visit www.auro-technologies.com.

About Sonic City Studios

Sonic City Studios is a state-of-the-art production facility in the heart of Amsterdam, with a focus on the highest standard and full service. They have chosen high-end recording & mixing hardware and software, and the studio possesses an incredible collection of high-end microphones and instruments. From their internal professional team to the incredible pool of leading recording and mixing engineers, Sonic City Studios is committed to excellence in every aspect of music production. Located within music makers center called Q-Factory, Sonic City Studios intents to bring musicians and artists together, to facilitate them, and offer them the full package within this music hub. Aside from being a fully equipped recording facility, Sonic City Studios also hosts the Amsterdam campus of the international music production school Abbey Road Institute – the educational initiative from Abbey Road Studios offering an Advanced Diploma in Music Production and Sound Engineering.

 

Vienna Symphonic Library now available in Auro-3D


Vienna Symphonic Library’s All-New Multi Audio Format Percussion Library

 

Vienna, April 26, 2017 – Vienna Symphonic Library ushers in a new era with an innovative library of orchestral percussion instruments: Synchron Percussion I was recorded at the company’s newly revitalized scoring stage, Synchron Stage Vienna. 16 masterfully played percussion instruments were captured in every nuanced detail with an expansive, phase-controlled multi-microphone set-up, making it the first sample library ever that provides several available microphone positions and flexible routing options to create stereo, surround and Auro 3D mixes. The instruments stand out with their huge dynamic range and liveliness, providing up to 16 velocities and 8 variants of each hit. Synchron Percussion I is currently available at a reduced introductory price through May 31, 2017.

 

Synchron Stage Vienna

The historic scoring stage was built in the 1940s, adjacent to Rosenhügel-Filmstudios as part of “Film City Vienna”. Until 1955, up to ten film scores per year were recorded in the main hall that is large enough to accommodate a 130 piece orchestra. During the 1960s, eminent classical artists such as Karl Böhm, Herbert von Karajan, Yehudi Menuhin, Sviatoslav Richter and Mstislav Rostropovich loved to use the outstanding acoustics of this former “Synchronhalle” for their now-legendary recordings. In its fist year of operation after its renovation by Vienna Symphonic Library, Stage A hosted film music recordings for productions like Inferno, The Crown, Lego Batman, Ghost In A Shell, video games, commercials, classical recordings and much more. Naturally, the colossal room-in-room construction with an extremely low noise-floor of 16 dBA even with the air conditioner running is a remarkable space to create sample libraries.

 

16 Percussion Instruments – 12 Microphones

Since Vienna Symphonic Library owns both the scoring stage and the instruments, it was possible to schedule a tremendous amount of recording sessions. 100 hours alone was spent on capturing all the nuanced playing techniques of the five timpani. The celesta was played using a sampling robot, which captured the subtlety of this beautiful instrument with 36 velocity layers. Other instruments of Synchron Percussion I include bass drum, snare drum, 8 concert toms, xylophone, glockenspiel, suspended cymbals, piatti, 2 tam-tams, tubular bells, 2 tambourines, 7 triangles, 5 woodblocks, 2 pairs of castanets and 2 different shakers.

 

All instruments were recorded with an expansive, phase-controlled multi-microphone set-up including close and mid-layer mics, a Decca tree and an Auro 3D configuration, resulting in a comprehensive selection of discrete audio channels that give users the flexibility to mix their instruments in stereo, surround and immersive 3D sound. Synchron Percussion I comes with fine-tuned presets for the Vienna Instruments and Vienna Instruments Pro players, as well as for the mixing hosts Vienna Ensemble and Vienna Ensemble Pro.

 

Introductory Offer

Synchron Percussion I is available at special introductory prices of € 675,- (Standard Library, four microphone positions, normally € 795,-) and € 1.265,- (Full Library, seven microphone positions, normally € 1.490,-) through May 31, 2017. The instrument groups of the Collection may also be purchased in six separately available library portions: Synchron Timpani I, Synchron Drums I, Synchron Mallets I, Synchron Cymbals & Gongs I, Synchron Bells I, and Synchron Orchestral Percussion I. Users benefit from Complementary Discounts when completing one or more library portions to the full Collection at a later time.

 

About the Vienna Symphonic Library

The Vienna Symphonic Library is an innovative, research-driven music software and sample library developer based in Vienna, Austria. The team continually strives to improve virtual orchestral music production with a special emphasis on authenticity and ease-of-use.
Vienna Instruments, the company’s multi-award-winning virtual instruments in the formats AU, VST, AAX Native, and RTAS, encompass an exhaustive range of solo instruments and ensembles, from their flagship Symphonic Cube to special instruments such as the Vienna Konzerthaus Organ, the Vienna Imperial grand piano, saxophones, upright bass, and even distorted guitar. Acclaimed software products include Vienna Instruments Pro, Vienna Ensemble Pro, Vienna MIR Pro and Vienna Suite Pro. Recently, the company launched an entirely new venture: Synchron Stage Vienna, a unique scoring stage in Austria’s capital that accommodates orchestras of up 130 musicians, merges proprietary software innovations and revolutionary approaches with traditional recording technologies and procedures.

 

More information on Vienna Symphonic Library’s products can be found at www.vsl.co.at.

 

 

Press Contact                                                    Distributors   
Martin Tichy                                                        Europe, Asia, Australia: best service, www.bestservice.de
Marketing & PR Manager                                       North and South America: ILIO, www.ilio.com
Vienna Symphonic Library GmbH                           Japan: Crypton Future Media, www.crypton.co.jp
Engelshofengasse 2 • A-1230 Wien
Phone +43 1 617 63 13-22, Fax Ext. 17
Mail: m.tichy@vsl.co.at
Web: www.vsl.co.at

www.synchronstage.com

Gamma by David Miles Huber


David Miles Huber - Gamma

David Miles Huber Releases New Album, GAMmA, in Immersive Sound with Auro-3D®

 

Grammy-Nominated Producer’s Latest Release in 3D Audio Gives Fans an Immersive Electronic Music Experience

 

Mol, Belgium (May 19, 2017) – Today, electronic dance and downtempo music composer David Miles Huber released a brand new album, GAMmA, natively mixed in the Auro-3D immersive sound format created by Auro Technologies. The album, produced and released through the Auro-3D® Creative Label, supplies hi-resolution, multi-channel mix versions including Stereo: The Berlin Remixes, Stereo: The Chill Mixes, 5.1 Surround Version: The Berlin Remixes and 9.1 Auro-3D®: The Original Mixes, which offers a true three-dimensional immersive listening experience.

 

GAMmA is the expression of light and color through the medium of music. The project is the four-time Grammy-nominated producer’s second release through the Auro-3D® Creative Label (Parallax Eden was the first in 2015). Guiding listeners through space and time, the album’s contents enrich and engage the listener’s senses by delivering an 9.1 Auro-3D® reproduced sound experience that resembles reality.

 

“Being a music engineer and professional musician myself, I’m impressed by how powerfully David Miles Huber has represented the concept of radiance using electronic music in his new album,” says Wilfried Van Baelen, inventor of the Auro-3D format and CEO of Auro Technologies. “I’m especially happy his fans will have the opportunity to experience this great work in 3D audio; it’ll undoubtedly enhance listeners’ emotional experience as they receive a realistic representation of sound from all around. David’s storied career spans years of music production, and we’re thrilled to have been part of this experimental project.”

 

Available in a selection of “dance” and “chill” mixes, GAMmA’s foundation track can be experienced in whichever version the listener prefers at any time. The Blu-Ray was created at both his personal studio and London Bridge studio in Seattle, as well as nhow Hotel in Berlin and Galaxy Studios in Belgium.

 

“I’ve been in the music production industry for years and value any innovations that really augment the sound experience and better immerse listeners into my creations,” says DMH. “Auro Technologies has made my project extensively more realistic in its sound. 3D audio is the future of sound delivery, and Auro is truly laying the groundwork for this aspect of the music production industry.”

 

Founded in 2010, Auro Technologies provides 3D audio solutions to a variety of other cross-market verticals such as Digital Cinema, Home Cinema, Mobile, Gaming and Automotive markets. To learn more about Auro Technologies, please visit www.auro-technologies.com.

 

The Pure Audio Blu-Ray release of David Miles Huber’s GAMmA is now available for purchase on Amazon.

 

Media Contact

Tim Williams

auro@diffusionpr.com

646-571-0169

 

 

Get Even game coming out!


  Do you really know what is real?

 

LYON, FRANCE – June 21st, 2017 – BANDAI NAMCO Entertainment Europe and The Farm 51 are thrilled to celebrate the upcoming arrival of the game on PlayStation®4, Xbox One and PC. In the new trailer revealed today, clues are essential. They will help you remember your past. Take a closer look around you… Check the murder scenes… What have you been up to?

 

Psychological thriller game GET EVEN offers an uncommon gameplay enhanced by an amazing score created by IFMCA award-winning composer Olivier Derivière. The experience is also amplified by a scenario written by Iain Sharkey and Stephen Long who built a story driven adventure with a lot of mystery and confusion where emotions will drive your decisions. To complete this stressful atmosphere, the cutting-edge Auro-3D technology from Auro Technologies simulates an ultra-realistic audio rendering of your surroundings.

 

Digital and physical versions of GET EVEN are available on June 23rd on PlayStation 4 and Xbox One. STEAM® versions are available from today and the physical PC versions will be available from June 23rd. The development of the Xbox One version has been supported by QLOC. Veterans of porting games between many platforms, they rose to the challenge and helped with the Xbox One port.

 

To learn more about the game visit http://www.getevengame.com/ and https://www.facebook.com/GetEvenGame. For more details about BANDAI NAMCO Entertainment Europe’s other products feel free to visit us at https://www.bandainamcoent.eu or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU or join the conversation on Twitter at https://twitter.com/bandainamcoeu.

 

 

About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles and PC, with marketing and sales operations in over 50 countries across Europe, the Middle East, Africa and Australasia.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, DARK SOULS™, SOULCALIBUR™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

 

About The Farm 51:

The Farm 51 is a team of enthusiasts. We develop computer games and virtual reality applications, and contribute to the dynamic growth of the new technologies market. Our projects combine game development experience, advanced photogrammetry and 3D scanning solutions, as well as passion for telling interesting, original stories. The Farm 51 also includes the Reality 51 team, which is focused primarily on technological advancements and the virtual reality market. The studio has in-house video games and apps under the belt, including NecroVisioN, NecroVisioN: Lost Company, Deadfall Adventures and Chernobyl VR Project, all of which have enjoyed good reception. We have participated in the production of such widely known Polish games as The Witcher or Two Worlds II. The Farm 51 is now working on Get Even, a completely new project meant for next generation consoles and PCs. For more information, visit: www.thefarm51.com.

“PlayStation” is a registered trademark of Sony Interactive Entertainment Inc.

Press Release © 2017 BANDAI NAMCO Entertainment Europe S.A.S.

All other trademarks are properties of their respective owners.

Auro Technologies Tapped by RDA Microelectronics to Provide Superior Audio


do_downloadLAS VEGAS – January 05, 2017 – Auro Technologies, a Belgium-based immersive audio technology company today announced a five-year agreement with RDA Microelectronics to implement its technology offerings, such as Beautifyer®, Auro-Matic® 2D, Auro-Matic® 3D, Auro®-Cx™ Decoder, Auro®-Cx™ Engine, and others on RDA’s chips.
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Auro Technologies, mediathand and Trinnov Audio Announce Partnership to Showcase the Latest in Audio Technology for Video Streaming at CES 2017


mediaathandTRINNOV AudioLAS VEGAS – December 5th 2016 – Auro Technologies, a Belgium-based immersive audio technology company is teaming up with mediathand, a Denmark-based video streaming technology company and Trinnov Audio, a France-based immersive audio manufacturer that will be the first to implement Auro CX, to demo the latest in cutting-edge audio for video streaming during the Consumer Electronics Show (CES).

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Xbox One S to Offer Auro-3D’s Immersive Sound Technology, Offering Enhanced Experience for Gamers


xbox-one-sMOL, Belgium – November 21, 2016: Auro Technologies, a leading company in 3D audio technology, confirmed today the speculation that Microsoft’s new Xbox One S gaming console will support its advanced Immersive Sound format, Auro-3D®.

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DreamWorks Children’s Comedy Musical Trolls Hits Theaters with Immersive Sound Format Auro-3D®


trollsMOL, Belgium – November 4, 2016 – Auro Technologies today announced that Trolls, the latest release from DreamWorks, will hit all cinemas around the world in the Auro-3D® format. Of course, only the theaters that have installed the Auro 11.1 by Barco system will hear the film exactly as intended by the creators in the Auro-3D format, the other theaters will hear it in traditional Surround Sound.

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